//
// Created by Scave on 2024/2/24.
//

#include "Renderer.h"

NS_RIDER_BEGIN
    CanvasRenderer::CanvasRenderer(const SMART_PTR<RenderContext>& context) : Renderer(context) {

    }

    void CanvasRenderer::Render(std::shared_ptr<RenderNode> node) {

    }
NS_RIDER_END